13 posts tagged “warhammer”
I know the title could be a little misleading but this about pricing and building a warhammer table from scratch so bare with me. We were at the Home Depot the other day to check out the thick pink insulation foam that I used to build my first table, which by the way Loews doesn't carry this kind of foam, and we went to collect the rest of the wood that we needed. Well when we went over the wood there is twice as expensive then the wood at Loews. So word of advice is to not get lumber from Home Depot at least not while trying to build a Warhammer table.
The key here is to get things as inexpensive as possible and I know that may sound cheap but think about it guys (and gals) this hobby is expensive enough without having to spend too much on supplies too. This also goes for paints and paint brushes or whatever supplies needed in order to make this a pleasurable hobby. I love the game itself but I especially enjoy making terrain and painting the miniatures too. Until next time...
I found this one You tube but I couldn't find any trailers on the Ultramarines movie. It looks like this Inquisitor thing had four parts for those of you interested. I have to warn everyone though, it's live action not CGI or animated. I am not quite sure when it was made either. It's amazing what kind of hit you can get on Youtube for the words Warhammer or Warhammer 40K. Without further ado, here is the movie.
Enjoy.
Nope I'm not talking about the PC game here (even though it is a good one) but I am referring to my current game today. We played the Chaos (2 armies worth) versus the Necrons and Tyranids. It was a 2,500 point game again and we rolled the Seize ground rules with the Dawn of War setup. Between the 4 of us we picked the following objectives to be held: the Cemetary, the Chapel, the ruined Citadel, the ammo dump and the ruined green building.
Turn 1: Chaos turn was uneventful.
Necrons & Tyranids turn the Necron warriors kill 5 Beserkers.
Turn 2: Chaos turn the Obliterators kill 7 Gaunts and the Sorceror Lord summons the Horrors.
Necrons & Nids turn the Tyranid warriors kill 5 Beserkers.
Turn 3: For the Chaos turn the Terminators kill 4 Genestealers and the Sorceror Lord shoots Doom Bolt and kills 2 Gaunts. In assault the Obliterators kill 2 Lictors and the Terminators kill 6 Necron Warriors.
Necrons & Nids turn the Hive Tyrant kills a Beserker. In assault the Obliterators kill a Lictor, the Terminators kill 4 Necron Warriors and the Beserkers kill 2 Hormagaunts. The Raveners and the Hormagaunts kill 4 Beserkers collectively.
Turn 4: Chaos turn the Terminators kill 2 Genestealers and the Obliterators kill 9 Gaunts. In assault the Flayed ones kill a Chaos Marine, the Hormagaunts kill a Beserker and the Beserker kills a Hormagaunt.
Necrons & Nids turn the Necron Warriors kill 2 Obliterators and the Tyranid Warriors kill 2 Terminators. In assault the Obliterators kill 4 Gaunts, the Pariahs kill 5 Terminators and the Raveners kill 2 Beserkers. The Beserkers in turn kill a Hormagaunt.
Turn 5: Chaos turn the Obliterators kill 2 Necron Warriors. In assault the Nightbringer kills Abaddon the Despoiler, the Raveners kill 2 Beserkers and the Beserkers kill 3 Hormagaunts. The Obliterators kill 3 Gaunts.
Necrons & Nids turn the Monolith kills 2 Marines and the Immortals kill a Obliterator. In assault the Raveners kill a Beserker and so do the Hormaguants. The Beserkers kill a Hormagaunt and the Flayed Ones kill 2 Marines.
Since I just discovered that you are supposed to roll after the 5th turn now to see if you fight on or if the game ends we rolled a 2 so the game ended. The final verdict was that the Chaos won holding 2 objectives in the end whereas the Necrons and Tyranids only held one objective in the end.
I just thought I would share with everyone the reviews that I have done on this game for both the PSP and the Nintendo DS/DSi.
For all interested just click on the link and follow it from there. I really wish they would do like a Dawn of War type game for the XBOX 360 or THQ should branch WH40K games towards the PS3. I like the actual miniature game but it's nice to play video games on these things once and awhile.
Well for those that are interested here are the new miniatures, unfortunately they are all Ork stuff though.
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Ork Boss Snikrot
Price: $15.00
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Ork Kaptin Badrukk
Price: $20.00
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Ork Battlewagon
Price: $50.00
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Ork Nobz
Price: $25.00
- Citadel Catalogue 2009
- Warhammer Armies: Warriors of Chaos
I stumbled across this website when I was searching for sites to link this blog too to get more readers and well it turned out to be a message board. http://www.astronomican.com/forums/index.php. I highly recommend it to those that want to vent or to ask a question about rules. My user name is Yarrick79 on this forum. Here is a list of all the topics that are covered:
- Forum rules and announcements
- Introduce yourself
- Astronomican comments and suggestions
- The Rumour mill
- Works in progress- post your current miniature and ask for painting tips or comments on your newly painted mini
- Modeling/Painting Articles and tutorials
- Fiction- have a Warhammer fan fiction idea or story post it here
Well it's been awhile since I posted last and it kind of sad that I haven't really had the time to play lately. But I though I would check out the games-workshop site to see what is new and exciting and I found new Chaos. There is a full codex on nothing but Deamons. This of course goes for both systems, it's great. I love this game. The first one that caught my eye is called the soul grinder. Soul Grinders use their massive firepower to hammer the enemy lines and personally it looks a lot like the Defiler.
They also revamped some of the deamons themselves and I personally think that the Juggernauts look much better. Also here are some more perky deamons that we can expect to see: (http://store.us.games-workshop.com/storefront/store.us?do=List_Models&code=304529&orignav=9) Epidemius, The Tallyman of Nurgle, Bloodcrusher of Khorne, Karanak, The Hound of Vengeance, Skulltaker, Champion of Khorne, and the Masque of Slaanesh. I know nothing about how they play but I for one can't wait to buy the Codex to find out. I hope you can mix and match is all I have to say. Enjoy the link and try not to drool.
Today will be class day except that I do not have a degree nor do I have visuals. But I am sure I have mentioned in one of my other painting posts that you can always get hints from the Games-Workshop site.
Miniature Painting
Miniature painting involves a specific process that a painter follows. Not only does miniature painting involve a process, but it also requires extreme patience and a lot of time. In order to paint miniatures you will need certain materials to start the painting process. The few materials that are needed include; at least 2 different size brushes, a modeling knife, strong super-glue, a paint cup, primer, gloss, and most importantly a nice variety of different colored paints. All of these materials will be explained later.
First, you must make sure that the miniature(s) you are working on are fully assembled and properly glued together. To assemble the miniatures simply take the modeling knife and carefully cut it out of the plastic sprue. A sprue includes all the parts of the miniature such as, the head, torso, legs, arms, weapons, and whatever other accessories that happen to come with it. The first time I showed my brother how to assemble a miniature, he sliced one of the plastic arms right in half with the modeling knife. After the miniature is cut out of the sprue it must then be glued together. One important thing to remember is that not all miniatures are plastic. Many of the miniatures are made of pewter mixed with a couple other metals. Therefore, if your miniature is not plastic simply just skip this step and go directly to the priming process. After the glue has dried, evenly spray the undercoat or primer to the miniature.
Make sure that when you are priming the miniature to do it in an open space like the backyard. The fumes from the primer can be dangerous so make sure that you use the primer in a well-ventilated area.
Next, when the miniature has finished drying it will be time to actually start painting. Apply a thin coat of base colors to the miniature. You can always go back and but another coat on if the first coat was too thin. Depending on what type of miniature you are painting will indicate what the base colors you will need. Afterward, the miniature will then be ready to be either “washed” or “dry brushed”. Washing is a relatively simple process. Take a little cup and pure a couple drops of water in it. Then take whatever color paint you want to wash the miniature with and pour that into the cup as well. Mix them together and apply it to the desired position on the miniature. According to a Games Workshop article, darker colors usually add more depth to the model when washed onto the desired spot on the miniature. Washes tend to sink right into the cracks and crevices of the model. (3) Many people mix up the terms “washing” and “dry brushing”. There are absolutely no similarities between these two terms. “Dry brushing” is when you take a desired color and brush it over the particular area that is being painted. This is done with a dry brush, which means that the brush can not be wet at all. For example, if my miniature had a skull somewhere on his body, I would paint the skull brown first. Then I would dry brush an off-white color on it to make the skull appear to look real.
Finally, after the miniature has either been “washed” or “dry brushed”, it will soon be time to work on the small details of the miniature. All miniatures need detail work because, they all have markings, insignia’s, or other features located on them that may have been missed when the base colors were applied. For instance, my miniature has a necklace of skulls around his neck that I didn’t paint when the base colors were first applied to the miniature. Therefore, I would just paint the necklace whatever colors I wanted and the detail work would be complete. Then at last, the miniature is ready to be glossed. Gloss is virtually the same thing as primer, except gloss is put on after the miniature has been completed. Once, I grabbed the wrong bottle of spray paint and instead of glossing my miniature as I intended; I primed it. I was so angry that I didn’t repaint the miniature until the next day. Don’t rush to try and get it done. Look and think about what you are grabbing to determine the right spray for the job. Again, when you are glossing your miniatures it is a good idea to spray them outside, so you do not inhale the fumes from the spray can.
All in all, painting is supposed to be a fun hobby, so don’t rush into finishing the model right away. If you rush, you may miss important steps and the miniature won’t look good. Miniature painting does require a lot of patience, but in the end all of the hard work and patience will pay off in the end.
Sorry for the delay.
Round3
For the imperial guard the leader and the commissar from the command squad run for cover. The battle cannon from Russ3 slays a zoanthrope and a sentinel takes out 2 warriors. Russ1 wounds the carnifax. In hand to hand combat the lictor takes a wound. For the tyranids a squad of termagants slay two troopers and a Warrior takes a shot at the Demolisher and hits but the result is only crew shaken. The leader and his commissar are killed by a spore mine. The Hive Tyrant assaults 3 cadians and kills them but the commissar survives. The carnifax completely destroys the Demolisher. The last of the sentinels gets hit with a weapon destroyed and then immobilized from a squad of genestealers.
Round4
For the IG Russ3 hits and vaporizes 3 genestealers. The Tallarns nuke 2 genestealers. Then for the Tyranids another commissar gets taken out by genestealers. The Hive Tyrant kills 3 cadians. A wandering spore mine nukes the last of the mortar squad. A warrior with a venom cannon takes out the demolisher. The carnifax assaults the Ogryns and takes one out after taking a wound himself. The Hive Tyrant kills another commissar and a sergeant. A warrior kills another trooper.
Round5
For the IG Russ 3 attempts tank shock but the genestealers and the lictor run out of the way. Russ 3 shoots the lictor with a plasma cannon but it saves. A warrior is taken out in hand to hand combat by a commissar. For the tyranids a genestealer takes out a sentinel for good. At this point the board is looking pretty scarce.
Round6 (Final)
For the IG the Tallarn sergeant takes out a spore mine. The tryanids turn and they are doing very well. A genestealer injures a sentinel again. A wandering spore mine takes out 5 Tallarn troopers and the Lictor takes out Russ3
Final Victory Points: NIDS- 2066 IG-840
Until next time...